I once had a really great series of games just about "opening the river road" - it was a road that had been in disuse for so long that people had to go the long way around to a certain Northern city.
There were no mercenary companies willing to fight through with the PCs (even though their backers had the money to hire them), the only group foolish or brave enough to go up with them was a troupe of bards who wanted the glory and / or the reputation.
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I once had a really great series of games just about "opening the river road" - it was a road that had been in disuse for so long that people had to go the long way around to a certain Northern city.
There were no mercenary companies willing to fight through with the PCs (even though their backers had the money to hire them), the only group foolish or brave enough to go up with them was a troupe of bards who wanted the glory and / or the reputation.
Such a simple premise makes really great stories.